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PERSONAL PROJECTS

 

A First Person experience inside a haunted house. 
Focus Areas:
Level Design & Level Art.

 
 
 

Hollowcrest Manor

 
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A Third Person game with a Crime Scene to solve. 
Focus Areas:
Level Design & Level Art

 
 
 

The Alleyway

 

SMALLER PROJECTS

 
 
 

Here's a showreel of some pieces I've made studying at The Game Assembly. 

GROUP PROJECTS

 

Full game experiences made at The Game Assembly working tightly together with

Programmers, 3D Artists and my fellow Level Designers

The games are developed in Unity, TGE (TGAs own game engine) and my groups own game engine friendship engine

 
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Chase The Wind
Project 1

Bugs 
Project 1

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A bugged adventure
Project 2

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Dissonance
Project 3

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Aeon
Project 4

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B-day 1947
Project 5

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Mask of Brigitte
Project 6

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On the Goose
Project 7

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John Bauer inspired game
(WIP) Project 8

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