Game project 04
B-Day 1947
A First Person Grid Based Game
"B-Day 1947" is inspired by "The Room 4" and "Legend of Grimrock 2." Play as a forgetful scientist who needs to call his wife for her birthday! You have to solve the puzzles and get him to the telephone.
PROJECT OVERVIEW
The team:
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3 Level Designers
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5 Graphic Designers
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6 Game Programmers
Production time:
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4 weeks half-speed
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Engine:
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Unity
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FriendshipEngine (Our programmers developed their own Engine)
My Contribution:
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Level Designing and planning
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Level Propping / Level Art
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Member in Story task force
REFLECTION
Creating B-day 1947 was a blast, even though we had to stick to the school's theme. Working with our custom engine brought a whole bunch of new challenges, but we never gave up and kept going. It took a bit to get the hang of things, but once we did, it was smooth sailing. And with my awesome new team, diving into the level design together was a blast. We brainstormed ideas for each room, crafting puzzles and figuring out how to make them work. The whole process of iterating and refining was a whole new world of fun for us.