A Bugged Adventure
A Puzzle Game
"A Bugged Adventure" is a puzzle game inspired by "Lara Croft GO", where you take the form of a caterpillar and embark on a thrilling mission filled with puzzles to rescue your friend
PROJECT OVERVIEW
The team:
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2 Level Designers
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5 Graphic Designers
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5 Game Programmers
Production time:
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8 weeks half-speed
Engine:
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Unity
My Contribution:
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Level Designing the harder puzzle levels.
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Level Propping / Level Art
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Member in Sound task force
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Member in Story task force
REFLECTION
Creating puzzles presented a significant challenge, but I learned a great deal about designing and iterating them. Crafting the most challenging levels and adding set dressing was particularly enjoyable for me. The feedback we received and observing people attempting to solve our puzzles brought a sense of fulfillment and joy. Overall, I thoroughly enjoyed working on this project.
Additionally, working on the sound taskforce and providing voices for the characters was a unique experience for me. Despite its differences from my usual tasks, I had a lot of fun with it.